Episodes
Monday Mar 22, 2021
Monday Mar 22, 2021
Monday Mar 15, 2021
Precinct Omega Podcast - News #34 - Waking up from COVID
Monday Mar 15, 2021
Monday Mar 15, 2021
Friday Mar 05, 2021
Precinct Omega Podcast - Review #01
Friday Mar 05, 2021
Friday Mar 05, 2021
This week, in a sight deviation from the usual schedule, I take a look at the last ten months of podcasting and re-visit some of the topics I've talked about, and also bring up some listener feedback for a response.
Monday Mar 01, 2021
Precinct Omega Podcast - News #33 - Intellectual Property Management
Monday Mar 01, 2021
Monday Mar 01, 2021
Monday Feb 22, 2021
Precinct Omega Podcast - Design #7 - Art, Artists & Commissioning
Monday Feb 22, 2021
Monday Feb 22, 2021
Monday Feb 15, 2021
Precinct Omega Podcast - News #32 - Let's Talk About Tax
Monday Feb 15, 2021
Monday Feb 15, 2021
Monday Feb 08, 2021
Precinct Omega Podcast - Design #6 - Turns
Monday Feb 08, 2021
Monday Feb 08, 2021
- What are turns?
- How do different designers and games approach them?
- What alternative solutions are being used?
- Why do we have turns at all?
Monday Feb 01, 2021
Precinct Omega Podcast - News #31 - Manufacturers and Materials
Monday Feb 01, 2021
Monday Feb 01, 2021
Monday Jan 25, 2021
Precinct Omega Podcast - Design #5 - Art & The Game Designer
Monday Jan 25, 2021
Monday Jan 25, 2021
This week has another game design discussion (monologue, let's be hones) in which I talk about the role that art plays in inspiring, guiding, communicating and supporting a game through development and into the market and the hands of its players.
Tuesday Jan 19, 2021
Precinct Omega Podcast - News #30 - The Game Design Metagame
Tuesday Jan 19, 2021
Tuesday Jan 19, 2021
Sorry the podcast is a day late, this week! I totally forgot to upload it here. Won't forget again!
This week the news looks at:
The discussion this week is about the game design metagame - the factors that a commercial game designer needs to think about (in my opinion) when they are planning to write a game for today's market.