Precinct Omega Podcast - Design #5 - Art & The Game Designer
Jan 25th, 2021 by Precinct Omega
This week has another game design discussion (monologue, let's be hones) in which I talk about the role that art plays in inspiring, guiding, communicating and supporting a game through development and into the market and the hands of its players.
Precinct Omega Podcast - News #30 - The Game Design Metagame
Jan 19th, 2021 by Precinct Omega
Sorry the podcast is a day late, this week! I totally forgot to upload it here. Won't forget again!
This week the news looks at:
The discussion this week is about the game design metagame - the factors that a commercial game designer needs to think about (in my opinion) when they are planning to write a game for today's market.
Precinct Omega Podcast - Design Discussion #4 - Random Number Generators
Jan 11th, 2021 by Precinct Omega
Precinct Omega Miniatures News #29 - 2020 News Round-Up
Jan 4th, 2021 by Precinct Omega
Precinct Omega Podcast - Design Discussion #3 - Cyberpunk
Jan 1st, 2021 by Precinct Omega
Weekly Miniatures News #28 - The Tabletop/Digital Hybrid, with Dr Tomas Rawlings
Dec 21st, 2020 by Precinct Omega
Bernard's back!
This week's episode is a longer one, stretching out to just shy of an hour, but I was absolutely stoked to welcome Tomas Rawlings of Auroch Digital (and a patron), who brought me news of emerging devices for hybrid tabletop/digital gaming that I found absolutely fascinating, and it was terrific to get Tomas's insight into how these could transform our tabletop experience. I start as a skeptic, but really found my enthusiasm growing as Tomas explained what could be done with products like these.
The news items this week covered:
2D6 Wargaming and 6mm Sengoku Jidai
GCT Studios, Bushido and The Brotherhood
Additional listening on the topics discussed can be found here:
Weekly Miniatures News #27 - Adverts and Advertisers
Dec 14th, 2020 by Precinct Omega
First of all, my deepest apologies for my recent absence. If you follow Precinct Omega on Facebook or are a Patron, then you'll be aware that I had some problems getting my hands on a part to effect a straightforward repair on my laptop. But it arrived this morning, so I'm back, baby!
However, while things weren't working, after radio silence for a few weeks, I finally gave in and recorded an episode on my smartphone. So, no Bernard. No music. No special effects. Just me, talking.
This week's podcast looks at:
Games Workshop (you don't need a link to them!)
and, later on,
This week, I'm thinking about advertising and how and why the world of miniatures wargames is forced to approach the issue differently to conventional manufacturers and retailers.
Having forgotten to upload the script to the last design episode, I decided to embrace it, this week, and just no bother with the script. The result is more rambling and less structured and possibly less coherent. But hopefully still interesting.
Let me know in the comments: stick to unscripted (and maybe do a video version as well) or go back to scripting and the hours-long preparation each episode demands... Can you tell my heart's not in it?
Miniatures News #26 - Stuff vs Good Design
Nov 10th, 2020 by Precinct Omega