Archive for September 2021

Precinct Omega Podcast - News #48 - Sci-fi Skirmishes

Deadzone 3rd edition appears, as if from nowhere! What's going on and is this genius or a horrible misstep by Mantic?
Meanwhile, other microenterprises are releasing cool stuff!
Killwager from Enemy Spotted Studios is on Kickstarter, whilst Eisenfront has released its first 2-player starter boxed set.
What does all of this mean for Precinct Omega? Well, it looks like I'm putting out a new game, myself, which you'll find available here. Patrons should look for their discount codes, coming soon! But it also reflects back on the fact that I'm going to have to take a slightly different approach for a while and that will mean putting my tie back on and hitting the office for some short-term HR contracts.
The podcast isn't going anywhere, though, so watch this space for more!

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Precinct Omega Podcast - Design #21 - Editions

All miniatures wargames seem to go through multiple editions, one way or another, but why?
Why are new editions of miniatures games so different to new editions of other games and/or books? Why do we get so many, so often? Is it bad for the community or bad for the hobby? How often is *too* often for a new edition?
I try to answer these and other questions in this week's episode of the podcast.

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Precinct Omega Podcast - News #47 - In and Out

In this business, companies enter the market and companies leave it with a depressing regularity. But what motivates them to start and what leads to their departures?
With the news that Impudent Mortal is back, IDW Games is gone and Freebooter's Fate is, astonishingly, still here, I dig into this question in a little more detail and ask what it means for Precinct Omega.

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 So, earlier this week I accidentally deleted, just... hundreds of files.
OK, so technically I had intended to delete the vast majority of them, but a mis-click ended up with me basically deleting my entire archive of podcasts and videos.
For most purposes, no biggie. They're all uploaded to the Interwebz if I need them and, to be honest, I mostly don't. However, I kept them around because it makes it easier to copy and paste elements from earlier shows into later ones, like intros and suchlike. Yeah, well... those were some of the things I managed to delete.
But part of the challenge of running a business is taking setbacks and turning them to one's advantage. So I spent a large chunk of a day this week creating brand new intros for podcasts and videos, so you get a brand new intro and outro from Bernard, with awesome brand new music and - to top it off - an whole hour-long interview with Five Parsecs from Home author, Ivan Sorensen.
(And, for the record, it's EE-van, technically; but since he moved to the US he answers to EYE-van as well.)

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