Episodes
Monday Nov 16, 2020
Precinct Omega Podcast - Games Design #2 - Rambling about Stats
Monday Nov 16, 2020
Monday Nov 16, 2020
Having forgotten to upload the script to the last design episode, I decided to embrace it, this week, and just no bother with the script. The result is more rambling and less structured and possibly less coherent. But hopefully still interesting.
Let me know in the comments: stick to unscripted (and maybe do a video version as well) or go back to scripting and the hours-long preparation each episode demands... Can you tell my heart's not in it?
Tuesday Nov 10, 2020
Miniatures News #26 - Stuff vs Good Design
Tuesday Nov 10, 2020
Tuesday Nov 10, 2020
Monday Nov 02, 2020
Monday Nov 02, 2020
In the first in the new series, I start by talking about conceptual efficiencies and physical efficiencies - what are they, and why do large game companies like physical efficiencies so much?*
Link to the panel.
*Answer: because they make them more money.