Episodes

May 31, 2021
Precinct Omega Podcast - Design #13 - Armour
May 31, 2021
May 31, 2021
33 min

May 24, 2021
Precinct Omega Podcast - News #39 - Crowdfunding
May 24, 2021
May 24, 2021
34 min

May 17, 2021
May 17, 2021
1hr 10 min

May 10, 2021
May 10, 2021
15 min

May 3, 2021
May 3, 2021
1hr 11 min
I met up with Alex Handley of Aotrs Shipyard to discuss his work designing an enormous range of spaceship miniatures as 3D sculpts, and his experience of getting them to retail through third-party printing services.

Apr 26, 2021
Precinct Omega Podcast - News #37 - Cursed City
Apr 26, 2021
Apr 26, 2021
24 min

Apr 19, 2021
Apr 19, 2021
57 min
Shooting is a critical part of most tabletop miniatures wargames, but it is frequently given woefully little consideration by designers who think in narrow terms about the experiences of the soldiers they represent. Players, too, often think purely in terms of "hit" or "miss", without engaging creatively with the imaginative space of the tabletop.
In this episode, I think about what designers can do to more effectively communicate the experience of shooting and range combat, be it with historical, modern or science fiction weapons.

Apr 12, 2021
Apr 12, 2021
27 min
I take at look at:
All of these business have faced or are facing challenges to their market relevance, either through personal circumstances, shifts in the market, technological drift or commercial miscalculation. And each has addressed or is addressing these challenges in different ways. I take a look at different approaches small businesses have taken and consider what Precinct Omega and other businesses in the industry can learn from their example.

Apr 5, 2021
Apr 5, 2021
1hr 6 min

Mar 29, 2021
Mar 29, 2021
34 min

